UI ART
GRAPHIC DESIGN
PLAYER JOURNEY
WIREFRAMING
HIGH-FIDELITY
USABILITY TESTING
PROTOTYPING
FLOW CHARTING
FIGMA
UI ART GRAPHIC DESIGN PLAYER JOURNEY WIREFRAMING HIGH-FIDELITY USABILITY TESTING PROTOTYPING FLOW CHARTING FIGMA
PLAYER JOURNEY
PAPER PROTOTYPE AND FLOWCHART
1ST ITERATION WIREFRAME
1ST ITERATION WIREFRAME
1ST ITERATION WIREFRAME
1ST ITERATION WIREFRAME
USABILITY TEST AND 2ND ITERATION WIREFRAME
2ND ITERATION WIREFRAME
2ND ITERATION WIREFRAME
2ND ITERATION WIREFRAME
2ND ITERATION WIREFRAME
HIGH FIDELITY MOCK UPS, COLOR BLINDNESS TESTING AND UI STYLE GUIDES
FINAL ITERATION MOCK UP
FINAL ITERATION MOCK UP
FINAL ITERATION MOCK UP
FINAL ITERATION MOCK UP
The above project was a guided school project and is just for learning and demonstrative purposes and is not meant to imply any association with Fromsoftware and/or Elden Ring.
FEEDBACK
“Awesome work on the wireframes and usability test! It's great to see your usability test, and the wireframes are clear and easy to understand. Looking forward to seeing how the UI mockups will integrate more game content information in the next assignment.”
“Hey Christopher, nice work on the design! The Elden Ring UI design works great with the overall visual direction and theme…it's fantastic to see your UX wireframes coming together with your UI mocks.”
RECOGNITION
UI/UX for Gaming with Ivy Sang (Director of UI/UX for Blizzard)
ELVTR - Completion Certification - February 2026

